This basically sums up what it's like to be a Character Animator and a Computer Graphics Artist, respectively...
I actually really like this style. Better experiment some more on this...
Thank you, internet, for the inspiration ;D
A Student at TAW
Hello there, people. I am a Character Animation student at The Animation Workshop.
After finishing school I went to The Drawing Academy to gain knowledge of/and skills in classical drawing techniques. I then applied for the The Animation Workshop for the second time and struck gold! This blog sums up what I've done and is doing now, both in school and for personal fun...
After finishing school I went to The Drawing Academy to gain knowledge of/and skills in classical drawing techniques. I then applied for the The Animation Workshop for the second time and struck gold! This blog sums up what I've done and is doing now, both in school and for personal fun...
Friday, May 27, 2011
Flash Introduction (Dialogue)
First animation in Flash... Good for tweening effect and for lazy animation that doesn't involve actual drawing... For classical character animation... it is the most unintuitive tool I've ever come across. It makes me miss TVPaint. However, I had fun with this particular excercise...
We had to make our own character and lipsync to a soundclip. It had to involve some acting of the hands. Basically we we're told to go nuts with the various tweening tools. This was mostly done using Classic Tween, but after dailies I have now thrown in a bit of Motion Tween as well. Also, we didn't learn how to control easing in/out in tweening until afterwards, but I threw it in where I could, without messing up the parented symbol-motions.... :S
Dialogue is from 'Deadwood', I think...
We had to make our own character and lipsync to a soundclip. It had to involve some acting of the hands. Basically we we're told to go nuts with the various tweening tools. This was mostly done using Classic Tween, but after dailies I have now thrown in a bit of Motion Tween as well. Also, we didn't learn how to control easing in/out in tweening until afterwards, but I threw it in where I could, without messing up the parented symbol-motions.... :S
Dialogue is from 'Deadwood', I think...
"Escape" Project Animation
The final outcome of the 2-scene excerpt of a story, thought up, written and storyboarded by CG artist David Crisp and myself.
David did the backgrounds and compositing, while I did the animation part (plus that last silly credits title-card)
These are the last two shots of the story called "Slaughterhouse Dreams", in which the main character, a little pig, accepts his fate...
We are going to hell for this one.
Due to an economical (read: easy) character design, I even had time for some serious procrastination at my workspace... So I put my old photoshop skills to use and made myself a wallpaper (and some silliness)
Have you hugged a derpy-looking salamander lately?
David did the backgrounds and compositing, while I did the animation part (plus that last silly credits title-card)
These are the last two shots of the story called "Slaughterhouse Dreams", in which the main character, a little pig, accepts his fate...
We are going to hell for this one.
Due to an economical (read: easy) character design, I even had time for some serious procrastination at my workspace... So I put my old photoshop skills to use and made myself a wallpaper (and some silliness)
Have you hugged a derpy-looking salamander lately?
Dance Animation
Very rough - too rough, actually; but I went loose this time becuase of experimentation. Clean-up failed spectacularly because of this. So here's the rough animation, just the motion, no character... I still like this, but I should've picked a character I could actually sketch freely...
Looks like croquis come-to-life because of that brush-choice.
Looks like croquis come-to-life because of that brush-choice.
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